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Season 8

Season of the Undying

…in circles. Ancient enemies return to plague old battlegrounds. Time moves…


[ Auto Rifle | Combat Bow | Fusion Rifle | Grenade Launcher | Hand Cannon | Machine Gun | Pulse Rifle | Rocket Launcher | Scout Rifle | Shotgun | Sniper Rifle | Submachine Gun | Sword ]

Auto Rifles

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Auto Rifles are versatile weapons that boast a high Rate of Fire. Featuring Range values that fall between Pulse Rifles and Hand Cannons, this weapon type is ideal for close to mid-range engagements.


Reckless Oracle
Auto Rifle

Screenshot
Not craftable

Raid


Archetype:
Rapid-Fire Frame

RPM: 720
Impact: 18


Available rolls:
Console
PC


Pluperfect
Auto Rifle

Screenshot
Not craftable

Seasonal


Archetype:
High-Impact Frame

RPM: 360
Impact: 33


Available rolls:
Console
PC


Arc Logic
Auto Rifle

Screenshot
Not craftable

Other


Archetype:
Adaptive Frame

RPM: 600
Impact: 21


Available rolls:
Console
PC


BrayTech Werewolf
Auto Rifle

Screenshot
Not craftable

Event


Archetype:
Precision Frame

RPM: 450
Impact: 29


Available rolls:
Console
PC



Combat Bows

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Combat Bows are a Primary-ammo weapon type introduced in Year 2. They are charge-fire weapons which reward careful aim but must be reloaded after every shot. Unlike Fusion Rifles (another charge-fire weapon type), Combat Bows do not automatically fire once they are fully drawn --- the player is able to hold a fully-drawn shot for a short time before they are forced to discharge the weapon due to fatigue. If needed, the player can use the Reload function to cancel a shot in progress, conserving ammo which would otherwise be wasted on a missed shot.


Accrued Redemption
Combat Bow

Screenshot
Not craftable

Raid


Archetype:
Precision Frame

Impact: 76


Available rolls:
Console
PC



Fusion Rifles

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Fusion Rifles are a form of high-power directed energy weapon. After a short charging period, they unleash a focused stream of Arc, Solar, or Void energy, and can inflict massive damage to single targets - or blast clean through several weaker targets in a line. They tend to have fairly limited effective range, and significant recoil.


Zealot's Reward
Fusion Rifle

Screenshot
Not craftable

Raid


Archetype:
Rapid-Fire Frame

Impact: 55


Available rolls:
Console
PC


Dream Breaker
Fusion Rifle

Screenshot
Not craftable

Other


Archetype:
Adaptive Frame

Impact: 70


Available rolls:
Console
PC



Grenade Launchers

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Grenade Launchers are a new addition to the Destiny franchise. They fire explosive projectiles that travel in a parabolic trajectory and may bounce, adhere to surfaces, or detonate on impact depending on the weapon's Magazine configuration.


Love and Death
Grenade Launcher

Screenshot
Not craftable

Other


Archetype:
Rapid-Fire Frame

RPM: 150


Available rolls:
Console
PC



Hand Cannons

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Hand Cannons are powerful weapons with high aim assist that reward a calm hand when under fire. This weapon type sacrifices RPM (exeption is The Last Word) for higher damage per hit, making it ideal for longer range engagements.


Optative
Hand Cannon

Screenshot
Not craftable

Seasonal


Archetype:
Precision Frame

RPM: 180
Impact: 78


Available rolls:
Console
PC


Ancient Gospel
Hand Cannon

Screenshot
Not craftable

Raid


Archetype:
Adaptive Frame

RPM: 140
Impact: 84


Available rolls:
Console
PC


Loud Lullaby
Hand Cannon

Screenshot
Not craftable

Other


Archetype:
Aggressive Frame

RPM: 120
Impact: 92


Available rolls:
Console
PC



Machine Guns

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Machine Guns are a Heavy-ammo weapon family introduced in Year 2.


Temporal Clause
Machine Gun

Screenshot
Not craftable

Seasonal


Archetype:
Rapid-Fire Frame

RPM: 900
Impact: 25


Available rolls:
Console
PC


A Fine Memorial
Machine Gun

Screenshot
Not craftable

Other


Archetype:
Adaptive Frame

RPM: 450
Impact: 41


Available rolls:
Console
PC


Edgewise
Machine Gun

Screenshot
Not craftable

Quest


Archetype:
Rapid-Fire Frame

RPM: 900
Impact: 25


Available rolls:
None



Pulse Rifles

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Pulse Rifles are reliable weapons that reward a steady hand. Featuring Range values that fall just short of Scout Rifles, this weapon type is ideal for mid-range engagements


Adhortative
Pulse Rifle

Screenshot
Not craftable

Seasonal


Archetype:
Adaptive Frame

RPM: 390
Impact: 29


Available rolls:
Console
PC


Sacred Provenance
Pulse Rifle

Screenshot
Not craftable

Raid


Archetype:
Aggressive Burst

RPM: 450
Impact: 35


Available rolls:
Console
PC


Premonition
Pulse Rifle

Screenshot
Not craftable

Dungeon


Archetype:
High-Impact Frame

RPM: 340
Impact: 33


Available rolls:
Console
PC



Rocket Launchers

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Rocket Launchers are Power Weapons that fire rocket-propelled projectiles that travel in a straight line. Unlike their Destiny 1 predecessors, Rocket Launchers with tracking functionality are exceedingly rare.


Heretic
Rocket Launcher

Screenshot
Not craftable

Other


Archetype:
Aggressive Frame

RPM: 25


Available rolls:
Console
PC



Scout Rifles

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Scout Rifles are precision weapons that reward a skilled hand. Featuring the highest Range values of any Kinetic or Energy weapon, this weapon type is ideal for long-range engagements.


Imperative
Scout Rifle

Screenshot
Not craftable

Seasonal


Archetype:
High-Impact Frame

RPM: 150
Impact: 67


Available rolls:
Console
PC


Randy's Throwing Knife
Scout Rifle

Screenshot
Not craftable

Quest


Archetype:
Rapid-Fire Frame

RPM: 260
Impact: 45


Available rolls:
None



Shotguns

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Shotguns are special ammo close-ranged Weapons that boast high burst damage.


Blasphemer
Shotgun

Screenshot
Not craftable

Other


Archetype:
Pinpoint Slug Frame

RPM: 65
Impact: 70


Available rolls:
Console
PC


Prophet of Doom
Shotgun

Screenshot
Not craftable

Raid


Archetype:
Precision Frame

RPM: 65
Impact: 70


Available rolls:
Console
PC


One Small Step
Shotgun

Screenshot
Not craftable

Other


Archetype:
Rapid-Fire Frame

RPM: 140
Impact: 65


Available rolls:
Console
PC



Sniper Rifles

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Sniper Rifles are long-range precision weapons that are equipped in the Power, Special, and Primary Weapons slots.


Apostate
Sniper Rifle

Screenshot
Not craftable

Other


Archetype:
Rapid-Fire Frame

RPM: 140
Impact: 55


Available rolls:
Console
PC


Omniscient Eye
Sniper Rifle

Screenshot
Not craftable

Raid


Archetype:
Rapid-Fire Frame

RPM: 140
Impact: 55


Available rolls:
Console
PC


Tranquility
Sniper Rifle

Screenshot
Not craftable

Other


Archetype:
Adaptive Frame

RPM: 90
Impact: 70


Available rolls:
Console
PC



Submachine Guns

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Submachine Guns or SMGs are compact, fully automatic firearms capable of hosing down multiple enemies in close range. Their fast fire rates lend them well to that role.


Exit Strategy
Submachine Gun

Screenshot
Not craftable

Quest


Archetype:
Adaptive Frame

RPM: 900
Impact: 20


Available rolls:
None


Subjunctive
Submachine Gun

Screenshot
Not craftable

Seasonal


Archetype:
Lightweight Frame

RPM: 900
Impact: 15


Available rolls:
Console
PC


Every Waking Moment
Submachine Gun

Screenshot
Not craftable

Other


Archetype:
Precision Frame

RPM: 600
Impact: 25


Available rolls:
Console
PC



Swords

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Swords are Power Weapons designed for close-range combat. Holding L2/LT while a Sword is equipped will cause the player to Guard, creating a protective front-facing shield that decreases incoming damage.


Night Terror
Sword

Screenshot
Not craftable

Other


Archetype:
Adaptive Frame

Impact: 60


Available rolls:
Console
PC



By /u/darkelement1987 / DrGodroll
Rolls by /u/Pandapaxxy & /u/Rykerboy
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